Added pair voting system for new ideas
Change Log
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May 2026
Fixed a bug where anarchybot thought it could use stunned pieces to throw pawns
Added a change log
Clarified that stun pieces don't count towards traitor rook adjacency in the guide
Added analysis position setup
Made lobotomized lobotomized anarchy bot more likely to hang pieces / not capture hanging pieces
Fixed a bug where different pawn types could promote to a normal pawn
Added Queentum Tunnelling: your queen and antiqueen can swap places at any moment
Balanced quests that were too difficult and added a few new quests
Added Lobotomized Lobotomized Anarchy Bot
April 2026
Bot games now count towards quests
Added an "all time" quest leaderboard
Improved bot performance by adding a transposition table and iterative deepening
The game start sound is now 2x louder, and it plays before redirecting
Made pawn throwing no longer timing based
Added an explosion animation to knooklear fusion
Added a material count to the player card
Bots can now throw pawns
Added pawn throwing: you can throw your pawns up at your opponent and stun their pieces, or just throw your pawns forward.
March 2026
Added guest support to quests
Replaced ♚ and ◐ text in the bot play page with the king and traitor rook assets
Added hyper accelarated bongcloud: you can play Kf2 / Kf9 as your first move, capturing your own pawn in the process to assert dominance
Added Lobotomized Anarchy Bot
Added navigation buttons to move history
Added a typing animation to bot dialog
Added Anarchy Bot
Feburary 2026
Finished backend and frontend for Anarchy Bot, the only things left are voice lines and a profile picture
Profile game history now shows the time control of each game
Anarchy Bot engine is close to done. I still need to integrate it with the website
Finished implementing all pieces with bitboards for the Anarchy Bot engine
Started working on Anarchy Bot
January 2026
Moved traitor rooks from a5 and j6 to a7 and j4 so it's fairer for black
Clocks now show how much time at the time you had left when you back in move history after the game is over
Added overtime: after you run out of time, instead of instantly losing, your pieces start getting bored and leave the board one by one until your king leaves
Added bouncing bishops: bishops can now bounce off walls
Fixed some special moves not working on the analysis board
Added omnipotent pawn indicator
Added grace period before your clock starts
Fixed various clock desync issues
ANARCHY CHESS HAS BEEN RELEASED!